Main.Configs["MapNumber"] = 0; -- Número do mapa; Main.Configs["RespawnCoords"] = { -- Coordenadas onde os players irão nascer. [0] = {137,134}, [1] = {145,133}, [2] = {144,121}, [3] = {137,121} }
Main.Move = function(aIndex) local Random = RandomGetNumber(#Main.Configs["RespawnCoords"]); local CordX, CordY = Main.Configs["RespawnCoords"][Random][1],Main.Configs["RespawnCoords"][Random][2]; MoveUserEx(aIndex, Main.Configs["MapNumber"], CordX, CordY);end;