The issue is just take the first invation hero mutant, dont take axe hero and Omega Wing, i am folliwing the same example for golden invation, because for golden it work perfect, but any another work, just take the first monster and ignore all the rest.
SILVER INVATION ISSUE.
WORK FINE FOR GOLVEN INVATION
Invationmanager
1
10 "Silver Invations" 1116 * 302 204 1800 3
end
2
10 0 8 0
10 1 33 0
10 2 37 0
end
3
10 0 300 0 0
10 1 301 0 0
10 2 302 0 0
end
InvasionSetBase
3
//Monster MapNumber Range BeginPosX BeginPosY EndPosX EndPosY Direction Quantity Value Comment
300 08 30 010 240 010 240 -1 03 0 //Hero Mutant
301 33 30 010 240 010 240 -1 03 0 //Omega Wing
302 37 30 010 240 010 240 -1 03 0 //Axl Hero
end