Autor Tema: HELP: HOW TO ADD NEW MAP  (Leído 4698 veces)

Desconectado akoshio

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Hi Is there any tutorial how to add new map on season 6 server.

Thank you
« Última Modificación: Noviembre 16, 2020, 02:24:26 pm por Louis »

Desconectado Exhurtum

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Hi Is there any tutorial how to add new map on season 6 server.

Thank you

There's no guide, but it is really easy.

Let's say you downloaded a new map with folders "World84", "Object84" and a single file probably called "Terrain84.att"

Here's the thing, in your server client, every map folder is the server map number + 1. For example, Arena is the map number 6, its terrain file is Terrain6.att (placed in Muserver/Data/Terrain), but in your client is the folder Wolrd7 and Object7. So your downloaded files should be "World84", "Object84" and "Terrain83.att" (you can pick a different number).

So the first thing you need to do, is to pick a map number for your new map, assing that number to the Terrain file and paste it in MuServer/Data/Terrain, and then add 1 to both folders names world and object to place them in your client's Data folder.

Then, you'll need to create a new gate in MuServer/Data/Move/Gate.txt and add the move to Movereq.txt in the same folder.

Last thing, you need to add the new move to your Movereq_eng.bmd, Movereq_por.bmd and Movereq_spn.bmd in Client/Data/Local/
« Última Modificación: Septiembre 22, 2020, 05:29:04 pm por Exhurtum »

Desconectado Louis

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  • Louis Emulator
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Discord: louisemulator

Desconectado akoshio

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There's no guide, but it is really easy.

Let's say you downloaded a new map with folders "World84", "Object84" and a single file probably called "Terrain84.att"

Here's the thing, in your server client, every map folder is the server map number + 1. For example, Arena is the map number 6, its terrain file is Terrain6.att (placed in Muserver/Data/Terrain), but in your client is the folder Wolrd7 and Object7. So your downloaded files should be "World84", "Object84" and "Terrain83.att" (you can pick a different number).

So the first thing you need to do, is to pick a map number for your new map, assing that number to the Terrain file and paste it in MuServer/Data/Terrain, and then add 1 to both folders names world and object to place them in your client's Data folder.

Then, you'll need to create a new gate in MuServer/Data/Move/Gate.txt and add the move to Movereq.txt in the same folder.

Last thing, you need to add the new move to your Movereq_eng.bmd, Movereq_por.bmd and Movereq_spn.bmd in Client/Data/Local/

How to create new gate and movereq?

Desconectado Valen1531

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Hola
acá te dejo un video de como agregar un mapa custom
Saludos


Créditos: Josué Ochoa
« Última Modificación: Octubre 31, 2020, 11:14:24 am por Valen1531 »
Lo único imposible es aquello que no intentas

 

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